Extended Reality (XR)
The CAT is investigating the possibilities for structurally embedding XR in UU education.
Extended Reality (XR) is considered a promising added value for learning. This immersive technology offers endless possibilities to give students a learning experience that would normally be impossible (or very difficult) to achieve in a classroom.
XR and the updated educational model
The learning objectives that UU pursues with its updated educational model can be achieved with XR: students can use XR to master knowledge and skills (mastery objectives) and gain a unique learning experience (experience objectives).
In addition, XR offers learning in a context-rich, stimulating learning environment, which encourages students to actively participate in their learning process and apply their knowledge immediately.
Applying XR in your teaching
Teacher experiences XR
Help with implementing XR in your education
Project XR works with you to explore how you can use XR in educational practice.
The CAT has launched Project XR to investigate what is needed to implement and support XR in the future, from an educational, technological and organisational perspective.
Contact us
Would you like to explore how you can use XR in your own teaching? Please feel free to contact the project leaders.