My research focuses on developing tools, methods, and solutions to support game developers and engage institutions and policymakers to create more efficient actions for the independent games sector.
At Utrecht 木瓜福利影视, I am a researcher at the , leading a project under a . The aims to decode the intricate science of team collaboration, offering a methodology and an algorithmic matchmaking system that could reshape how game developers connect, collaborate, and innovate. I am also volunteering as Vice Chairman of at IGDA.
Before joining UU, I have experience as a project manager and commissioned researcher for the games industry, providing services to policymakers, associations, and private institutions. In highlight, I was the Coordinator of the from 2021 to 2024, the umbrella action that supports the development of the local games sector at , including the - the first game-exclusive incubator in Brazil. Offered expert consultancy for institutions such as WIPO, Procolombia, Sebrae, Fortaleza's Municipality, and the Brazilian Ministry of Culture.
, was a member of Lecotec (Laboratory of Studies in Communication, Technology, Education and Creativity). Specialized in Evidence in Public Policy at the Blavatnik School of Government, 木瓜福利影视 of Oxford. Advisor of , an international event supporting game developers since 2021. Market Intelligence and Public Policies Consultant at the between 2019 and 2020. Civil society representative at the National Council for Cultural Policies 2019-2022, Chair of the Industry Track of the Brazilian Games Symposium between 2016 and 2020, and researcher of the of 2018.