Webinar: The intuitive learning problem in game-based learning
Lecturer: Pieter Wouters
Date: September 7th, 2020
Time: 12.45 p.m. - 1.15 p.m.
Language: English
Game-based learning (GBL) is often regarded as a way to stimulate unmotivated student to learning. Reviews however show that this is often not the case. In this webseminar I will reflect on empirical evidence regarding game-based learning. In particular, I will discuss the intuitive learning problem in GBL which suggests that players may learn in the context of the game but that it is difficult to apply this new knowledge to other contexts. In addition, I will propose instruction methods to circumvent this problem.
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